#craft
7 notes, newest first.
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Precision is the new syntax
The barrier to building used to be a machine's language. Now it is your own, and describing a system exactly turns out to be the harder skill.
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Years are a bad unit
Experience is counted in years because years are cheap to verify. They measure elapsed time, which is not the same thing as accumulated practice.
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Taste is a portfolio of refusals
Taste is best measured by what a designer is unwilling to ship, not by what they put in the deck.
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The model is the only reviewer who reads every line of the file
AI in design is less about generation and more about review. The model is the third reviewer who reads every line without fatigue.
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When the design system stops being the answer
A design system solves the wrong problem once consistency is no longer the bottleneck. Most teams keep solving the wrong problem.
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Speed versus craft is the wrong axis
Teams who argue about speed versus craft are missing the real axis. The real one is what gets revisited and what does not.
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The error screen is the test of the brand
A brand holds at the moment of failure or it does not hold. The error screen is where you find out.